Players control one of four different starships in their mission to eradicate the Bacteria army from destroying the planet Gradius. I played other games too of course, but Batsugun was the only shmup I played for an entire month.Gradius Gaiden is a 1997 horizontal-scrolling shooter video game developed and published for the PlayStation by Konami. The night I 1CC'd Batsugun I had played it non stop for at least a month beforehand. I was trying to find it on you tube last night but had no luck.Īnd if there's one piece of advice I could give you if you're really serious about this, it would be to just stick with one shmup for as long as it takes to 1CC it. Whats the name of that NES game that has a robot girl who can change into a spaceship and is a vertical shmup with sections that play like pocky and rocky. While im on the subject of shmups with 2 or more playing styles. I was trying to find it on you tube last night but had no luck.
![gradius gaiden 1cc gradius gaiden 1cc](https://i.ytimg.com/vi/Cyhv6dsLhuc/maxresdefault.jpg)
![gradius gaiden 1cc gradius gaiden 1cc](https://i.ytimg.com/vi/_Z8JWerQBaA/maxresdefault.jpg)
Although tbh ive never played it so ive no idea what its like compared to gradius only that it is like thunderforce 2 in the vert and hori playing styles. I would also love to beat Lifeforce aswell since that the main shmup allot of retroheads always say they loved to play as a kid.
![gradius gaiden 1cc gradius gaiden 1cc](http://199.101.98.242/media/images/53044-Gradius_Gaiden_(J)_(v1.0)-7.jpg)
Im gonna stick with gradius NES for a while, hopefully by playing this nearly everyday starting today i should improve my chances of completing it.Īlthough it might take a while cos i suck lol _Ĭongrats good sir, ive been playing the emulated NES gradius alittle bit this fortnight and reading this tread makes me wanna seriously attempt completeing it The duck tanks and spinning pods in the next room were just as plentiful though, although I don't know if they decreased in speed. Makes sense because after I lost my power ups and went back to the check point, the enemy pods on the ceiling and the floor wouldn't fire off any more ships at me like they did before. Is it possible that the speed of the doors depends on how many power-ups you have? Just a thought.Because a lot of the game seems to speed up dramatically in MAME, as you get power-ups. Last edited by Dylan1CC on Tue 2:20 am, edited 7 times in total. This is also my second 1CC ever, my last 1CC was Batsugun in summer 2005. Well anyways, slight emulation differences aside, I 1CC'd a Gradius game for the first time and it's a cool feeling. Or do they usually not start to close unless you shoot the arms first?
Gradius gaiden 1cc portable#
The only slight concern I have though is that since this was the PSP version, even though it took a lot of practice, I'm now wondering if I got off a tiny bit easy? I have always had it set on normal for difficulty (which I assumed was the default arcade setting on the PSP collection) and wait level 1 (which is supposed to be closer to the arcade) but I heard that supposedly the default/normal settings on the Gradius Portable are a bit easier? Or maybe I am wrong because today I've been comparing Youtube video of the last stage running in MAME and the only difference I can see so far is that the trap doors to Zelos' chamber seem to close quite a bit faster in the arcade rev than they do on Gradius Portable. I sent my friend an e-mail with my score and 1CC details to which he replied, "Wow, looks like I lose this round then" (because we move to Gradius II this week) Had to start over at the checkpoint, but kept my cool, took out the first two duck tanks on the floor, grabbed a speed up and then chilled on the floor under the floating cage and let the other duckors and spinning cannons above me do their thing until I finally got to Mr. Got to the last room before Zelos before I finally lost my powerups. Late into it, I had 246,600 and he got 1,100 more than me 6 hours before our Sunday 12am deadline so I pushed myself in a marathon session to improve at keeping my options through stage 4, then went on to stage 5 which is a pushover then played it careful on the base. One reason I was finally able to do this was because me and one of my best friends were having a Gradius score competition all last week. My final score: 387,400 Got partway through stage 2 on the 2nd loop. So that gives me a reason to come back and post, been awhile.